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Game Audio News Nov 1-15

Game Audio News Nov 1-15

by Leonard Paul -
Number of replies: 0

Hi all,

Noisevember
November = #Noisevember! In case you haven't already heard, Noisevember is a yearly event on Twitter and the idea is that you create and share a sound for each day of the month related to a prompt. This time around we tried something new with Jordan gathering up a bunch of folks to join in on the fun on Discord. It’s been really cool to see all the entries throughout the month but it’s also a bit of a crushing creative process, so no worries for those who didn’t “complete” it, the goal is to have fun, connect, and learn a bit along the way! Make sure to check it out on our Discord or on Twitter to see all the great entries this time around.

I wanted to challenge myself and learn more about procedural graphics in Blender that could sync to audio so I decided to combine the somewhat related Nodevember prompt with the Noisevember one. I focused on learning Blender, Unreal 5, and Linux for my pieces. I really enjoy learning and hope to use some of my new graphics and metasound skills in the future :)

Some news from our school community from the end of the month:
Some news from the wider game audio community:
If you have any game audio questions, just let me or Jordan know anytime!

-Leonard