Hi all,
Jordan joined in on the SoVGA Alumni Q&A in November and gave some great tips on working with an indie Playstation title, working with musicians, and lots more so make sure check out the recording on Discord. He did music, sound design, and implementation for the game Hidden Treasures in the Forest of Dreams which just launched this month, with the sound track launching today on jordanguerette.bandcamp.com! We’re very happy to have him continue with us and help out with the school on Discord as well as with Wwise and FMOD.
As we head into the holiday season, you may find yourself looking for more time for the course. Know that you can extend the course as long as you’d like using the link from our login email to you as well as at the top of the course notes: school.videogameaudio.com/continue.htm
Some news from our school community from the end of the month:
- Generative music grows fuzzy dandelions in Étude for the Constant Gardener: https://twitter.com/SchoolGameAudio/status/1464260096066678788
- FMOD demo reel by James Rokas: https://twitter.com/SchoolGameAudio/status/1464982106262679552
- Video of Jordan Guerette’s SoVGA Alumni Q&A: https://twitter.com/SchoolGameAudio/status/1465440291393990663
- Encounters: The Advantages of Using Wwise in Casual Games by Raquel Cabañas: https://twitter.com/audiokinetic/status/1463976507957723141
- How to Craft a Perfect Cover Letter for Audio Industry Jobs: https://twitter.com/Soundlister1/status/1463834974570921986
- Working in sound - video: Game audio composer Jesper Kyd on composing for video games: https://www.youtube.com/watch?v=g71L_fdrzl8
- Free VST plugins as BlueLabs closes: https://twitter.com/JamesHVoices/status/1465079090298380296