Hi all,
We had a great Q&A with Em Halberstadt recently, if you weren't able to join live, definitely check out the recording on YouTube! It was fun to chat about working within a sustainable business, sound design techniques, her daily tasks as a Creative Director / Sound Designer at A Shell in the Pit, plus a bunch of other game audio topics.
We're starting up a new SoVGA event on Discord next week for any students/alumni that are interested in presenting their work for feedback from other current/past students. Make sure to sign-up for more details in the Alumni & Students section on Discord and join in at 9am PST Tues Feb 22nd.
- Quick tutorial on how to replace sound cues with metasounds: https://twitter.com/SchoolGameAudio/status/1491535524196093955
- Mark Berg is our latest featured grad: https://www.youtube.com/watch?v=E3P4JnU5Gf4&list=PL17-p74MQ_0T1SfrMWhjHVYCishxUEz_U
Some news from the wider game audio community:
- Sound Design using just the human voice by Aaron Brown: https://www.youtube.com/watch?v=5AcQdpwgT1w
- A collection of free plugins from Audio Damage: https://www.audiodamage.com/pages/free-and-legacy
Nice to see our Discord broke 500 members, make sure to join in the chat!
-Leonard