Hi all,
It's been great to invite students joining us from Germany, Armenia, UK, Australia, USA, France, India, Mexico, Spain, Canada, Italy and more!
My chat with Sebastian Apolinario, Dialogue Coordinator at Naughty Dog, was really great. Make sure to check out the recording if you haven't already to hear how SoVGA helped shape his game audio journey! https://www.youtube.com/watch?v=r5o9eBHwcOQ
- Congrats to past featured grad, Dom Caterina, and the rest of the Dead Space team at EA on their current work shown on their live stream, really in-depth material: https://www.youtube.com/watch?v=yMQOkpZO5eM
- Dan Souliere's Wwise reel: https://www.youtube.com/watch?v=Dbw1VUh9CZc&list=PL17-p74MQ_0T1SfrMWhjHVYCishxUEz_U
Some news from the wider game audio community:
- Dan Reynolds on dynamic music using metasounds in UE5: https://www.youtube.com/watch?v=ZHPZoNFNlY8
- New Unreal course on Quartz: https://twitter.com/minuskelvin/status/1503419675048218626
If you have any game audio questions, just let me or Jordan know anytime!
-Leonard