Hi all,
Make sure to check out our latest SoVGA.com Game Audio Q&A with Ricardo Pujol, where he talks about tips for submitting to jobs, working on mobile, diversity, and good skills to learn for the industry.
Congrats to Jordan and team on the release of Monstrum 2! Both Maria Felix and I will be presenting at GACO 2022 at the end of the month, I'm looking forward to keeping you in the loop!
- Evgeni Doudar's Unreal demo reel
- Katrine Amsler's Wwise reel receives a massive response
Some news from the wider game audio community:
- Making zaps from paper by Mike Niederquell
- Free vs. paid tools for sound design by Nick von Kaenel
- List for free audio mentoring by Faith Abi Haydar
- Tips for Creating your First Demo Reel by Lewis Thompson
- SoundGirls podcast archive
- Generative music in Fortnite by Adam Block
If you have any game audio questions, just let me or Jordan know anytime!
-Leonard