Hi all,

It's great to see all the new projects coming in as we head into the demo reel portion of our courses. Summer vacation is also in the air so if you feel like you'd like more time with us to complete your reel, feel free to continue
at any time for as long as you'd like using the link:
We spend a lot of time making new projects and adding new material to our courses but system upgrades are also key in the learning experience too. We performed a big server migration and update to make page loading faster for all of our coursees plus added new accessibility features and the ability to add emojis in the dialogues! :) https://twitter.com/SchoolGameAudio/status/1295039406600945665
We sent out our community update over the weekend so hopefully you're caught up with June and August, and here's an update for the past two weeks:
- Jack Thompson's redesign: https://twitter.com/jackrsthomson/status/1293894279559966723
- Added teleporter 'cheats' to 3DGK: https://twitter.com/SchoolGameAudio/status/1292190114215391232
- Sebastian Apolinario's robot voices: https://twitter.com/sebastianapollo/status/1293592042153549824
- Doug Walter's 3DGK Wwise reel: https://twitter.com/GoonAudio/status/1294667834178465792
News in the wider game audio community:
- Game Audio Job Skills - How to Get Hired as a Game Sound Designer by Brian Schmidt: https://www.gamesoundcon.com/post/game-audio-job-skills-how-to-get-hired-as-a-game-sound-designer
- New Dynamic Audio course tutorial added to Unreal: https://learn.unrealengine.com/course/3551793?r=False&ts=637320484610061368
- Generating Rain With Pure Synthesis by Aleksandr Khilko: https://blog.audiokinetic.com/generating-rain-with-pure-synthesis/
- Free sound effects twitter thread: https://twitter.com/markkilborn/status/1290675053332443136
- How to get (much!) more out of your existing sound projects – ft Chase Steele (incl. 24 free SFX): https://www.youtube.com/watch?v=IQTzxOXAhH4
-Leonard