Hi all,

For any of you feeling a time pinch and wanting more time with us, feel free to the link to continue at any time: https://School.VideoGameAudio.com/continue.htm
Here's an update from our community for the second half of September:
- Daniel Macdonald works on Assassins Creed and Splinter Cell VR: https://twitter.com/DMacdonaldSound/status/1306605013968531456
- Mikey Parsons does sound design for the Wwise 3DGK: https://twitter.com/MikeyComposer/status/1307703574877569026
- Doug Walters Grey Goon Spell Book #2: Skyrim Ice Spear: https://www.linkedin.com/pulse/grey-goon-spell-book-2-skyrim-ice-spear-doug-walters
- Ashton Mills in Behind the Glass magazine: http://www.behindtheglass.uk/admin_area/videos/magazine_issues/Issue_2/Issue%202.html
- Quick two minute tutorial on using convolution reverb in Unreal: https://twitter.com/SchoolGameAudio/status/1310944418761826304
- Patrizio Tamborriello's Wwise 3DGK demo reel & implementation video: https://www.youtube.com/watch?v=-P-UbePu8ZY&list=PL17-p74MQ_0T1SfrMWhjHVYCishxUEz_U&index=3&t=0s & https://www.youtube.com/watch?v=GcLvezQ6p6M&list=PL17-p74MQ_0T1SfrMWhjHVYCishxUEz_U&index=4&t=0s
From the wider game audio community:
- Pure Data sound design course: https://ocw.mit.edu/courses/music-and-theater-arts/21m-380-music-and-technology-sound-design-spring-2016/
- Free effects and synths list: https://twitter.com/TheNewTeed/status/1307968066492473344
- Another list of free effects: https://docs.google.com/spreadsheets/d/1wr0RjPfQvD_VrIivi4U4tsnqMdL78sWOaDUI2Z95R9U/edit?ts=5f4c2fce#gid=334489406
I've continued to help out students with their materials and preparation for jobs so feel free to reach out if you'd like some help finding work.
-Leonard