Hi all,

The big recent gaming news was the UE5 demo. There's also been a video tutorial series for Unreal audio
which gives great details on working with the new Unreal audio system, make sure to check it out. Another key point that was almost missed is that Unreal is now free to use for teams that make under $1M which means a lot more indies will have
access to this great tech! We've been running our Unreal course for a while with some great reels being made so let me know
if you have any questions.
There's been a huge amount of updates from our community:
- Featured grad James Mello (JamesRMello.com) makes creature voices from dry ice: https://twitter.com/spidertears/status/1261364280529575941
- Game audio composer Brigitte Dajczer (Tomb Raider, League of Legends) completes her reel with us: https://twitter.com/BrigitteDajczer/status/1256194535547457536
- Doug Walker (GreyGoon-GameAudio.com) launches his spell book designs: https://twitter.com/GoonAudio/status/1261363704773226496
- Tom Bennett (TomBennettAudio.com) show some recent game audio work on The Spooky Jar: https://twitter.com/TomBennettAudio/status/1260936424984961026
- Sergio Grandolfo (SergioGrandolfo.com) releases his Wwise demo reel: https://twitter.com/SchoolGameAudio/status/1257798173461893120
- James Watkins (Watkinoundmusic.com) releases new game Wintermoor Tactics Club: https://twitter.com/junkrock/status/1257748390676361216
Outside our immediate community, there's been some news from the past four weeks as well:
- Oscilloscope music on Unreal: https://twitter.com/dannthr/status/1257475208241246208
- Juan Pablo Uribe (Bungie) demonstrates a cool sound design buffer technique: https://twitter.com/juanpaudio/status/1260373606430683137
- https://twitter.com/juanpaudio/status/1260373606430683137
- Lena (Celeste, Minecraft) discusses her game audio composition process: https://twitter.com/kuraine/status/1258143506658234368
- Wwise Expo recorded 7 hours of video: https://twitter.com/audiokinetic/status/1258504013378727937
-Leonard