Hi all,
The original message was lost due to the issue with the hosting company so I'm reposting it with a small update about our first student/alumni "Book Club" Discord event coming up soon on May 31st 9am PDT: https://discord.com/events/831987746864234568/979122407719719043. Basically it's a way to have a focused game audio discussion about topics in Paolo Armao's Q&A with everyone who's interested.
Our
first "meet&greet" sessions were fun! They're now up on
YouTube and help give an overview of the school too:
If you haven't already and you're active on Discord, make sure to add your intro video in the #term-introductions. It's been great to see all the work from the start of the term and see new conversations coming up on Discord.
Some news from our school community from the start of May:
-
Nathan Moody launches Aeolus: Dark Wind Textures sample library
-
Mark Berg's Unity reel has a great exploration of new visual scripting techniques
-
Bill Rouse's Wwise reel features a dynamic custom quad ambience system
-
Paul Shelley demonstrates bespoke voice design for the chompers in his Wwise reel
-
Jordan Guerette's game audio interview with Janette Alle
Some news from the wider game audio community:
-
Develop Conference July 12-14
Turn anything into an impact sound by Brent Richard
How to make an audio plug-in for UE5 by Aaron McLeran
If you have any game audio questions, just let me or Jordan know anytime!
-Leonard