Hi all,
I had a great chat with Paolo Armao who talked a lot about the hiring process and how to schedule the creative process: https://www.youtube.com/watch?v=9wTavWDgMBk. To follow up, we also hosted our first Book Club where we discussed the topics that were covered in the Q&A as well as other topics, like interviewing as well, make sure to check it out: https://youtu.be/jkr9aumh3Kk
Some news from our school community from the end of May:- Andrew J. Ryan's post on applying to game audio jobs
- Rodrigo Ferzuli's current work with UE5's Valley of the Ancient
- Breath of the Wild redesign by Gautam Ramdas
Some news from the wider game audio community:
- UE5 adds Microsoft's Project Acoustics
- League of Legend sound design with Rachel Dziezynski
- Winifred Phillips on the music for Lineage M
- Wwise and Unity tutorials from Aaron Brown
- Anne-Sophie Mongeau's June Wwise intro workshops
If you have any game audio questions, just reach out to me or Jordan anytime!
-Leonard