Hi all,
I had a great chat with Anastasia Devana who talked a lot about working in spatial audio. Hopefully you've read our community update email from June 9th and know that we've launched our SoVGA Game Audio Q&A channel that now has a lucky 14 videos in it! https://www.youtube.com/watch?v=eA_j0npSzSk
We're nearing the end of the current term, so if you feel like you'd like more time with us, feel free to continue as long as you'd like. If you'd like more details just let me know in the Moodle dialogues.
- Lorena González is our latest featured grad
- Viral chiptune post by Ethan Desautels
- George Vlad reviews the Zoom F3
Some news from the wider game audio community:
- UE5 metasounds detailed in a Lyra livestream and article
- "No" Tact game audio article by Gordon McGladdery
- Free sound design librarian from Sound Particles
- Audio Developer Conference call for speakers open until July 1st
- Recording gore effects for Sniper Elite
- The Matrix Awakens audio details
Feel free to reach out to me or Jordan anytime with your game audio questions!
-Leonard