Hi all,
I've been participating in #Nodevember and enjoying learning more about metasounds and shaders in UE5.1! https://twitter.com/search?q=schoolgameaudio%20%23nodevember&src=typed_query&f=live. #Noisevember is also going strong with lots of great posts from Jordan, Mark, and others.
Make sure to join in live on our Q&A with Katie Tarrant next week, Senior Sound Designer and Musician at Rare: https://www.youtube.com/watch?v=gOLMuji94s0. This is a huge opportunity to ask questions directly from an industry leader, highly recommended to catch this event live!
It's great to see all the first round of projects coming in from everyone! Remember that the deadlines are just guidelines and if you're finding that you'd like more time to complete your work you can always extend the course as needed using the PayPal link at the top of the course notes as well as in our login email too.
- We now have 22 hours of Q&As with game audio professionals
- I interviewed game industry legend John Romero, should be a video soonish
- Wire audio experimentations by Katrine Amsler
- I gave a talk to University of Victoria students on game audio's relationship to narrative
- Mark Dawson hired at Radical Forge
Some news from the wider game audio community:
- Future of Unreal Game Audio talk
- New game audio reel reviews by AirWiggles
- Free game audio resources by Presley Hynes
- Metasounds documentation updated
Looking forward to hearing from you in the dialogues on Moodle and Discord!
-Leonard